S4E1 - Update on the Super Consoles
Main Review: Panzer Dragoon (Saturn)
Features: A update on the super consoles; Virtual Violet on sequels; The Virtual Guitar accessory
Report: Dave Perry and Earthworm Jim 2
Sept. 6, 1995, midnight
S4E2 - Games based on TV Shows
Main Review: Comix Zone (MD)
Features: Games Based on TV Shows; Virtual Violet on Websites; A look at Nickelodeon Director’s Lab
Report: Community access cable TV show Video Game Slams
Sept. 13, 1995, midnight
S4E3 - Serial Play Multiplayer Gaming
Main Review: Donkey Kong Land (GB)
Features: Serial Play multiplayer gaming; The Bad Influence! web cam; Virtual Violet on live web cams
Report: SIGGRAPH ‘95
Sept. 20, 1995, midnight
S4E4 - The Sony Playstation
Main Review: Wipeout (PS)
Features: The Playstation, its games and peripherals; Virtual Violet on Development of Joypads; A look at a Doom editor
Report: The birthplace of videogames, Silicon Valley
Sept. 27, 1995, midnight
S4E5 - The History of Pool Games
Main Review: Command & Conquer (PC)
Features: The history of Pool Games; A look at the flight sim EF2000; Virtual Violet on Endorfun; The Nintendo Virtual Boy
Report: Virtual World in LA
Oct. 4, 1995, midnight
S4E6 - Worms
Main Review: Shinobi X (Saturn)
Features: Getting Worms noticed by publishers; a look at The Net film and its website; Virtual Violet on viewers’ feedback
Report: A motion capture studio in Sheffield
Oct. 11, 1995, midnight
S4E7 - The Cheat Boy
Main Review: Killer Instinct (SNES)
Features: Cheats and tips with Cheat Boy; A new 3D imaging system without special glasses; Virtual Violet on science fiction
Report: Using GPS to aid the visually impaired
Oct. 25, 1995, midnight
S4E8 - How a Laser Display is created
Main Review: Tekken (PS)
Features: Game Pro magazine’s worm lollypop cover mount; How a laser display is created; A look at Doom-style games; Virtual Violet on playing bad guys
Report: Filming The Darkening at Pinewood Studios
Nov. 1, 1995, midnight
S4E9 - Telephone calls over the Internet
Main Review: Powerdrive Rally (Jaguar)
Features: A look at new gadgets; Making phone calls over the Internet and the latest Internet technology; Virtual Violet on viewpoints in 3D games
Report: Guide to turn an idea into a game
Nov. 8, 1995, midnight
S4E10 - Clothes designed on Computer
Main Review: Worms (PS)
Features: Clothes designed on a computer; A look at the latest football games; Virtual Violet on cheats available on the Internet
Report: Shooting video sequences for games
Nov. 15, 1995, midnight
S4E11 - Cyber Pets
Main Review: Vectorman (MD)
Features: Cyber pets; A new technique to model virtual hair
Report: The Nintendo Ultra 64
Nov. 29, 1995, midnight
S4E12 - Games for the Sega Saturn
Main Review: Earthworm Jim 2 (SNES)
Features: Games for the Sega Saturn; A look at Simply 3D scene designer software; Virtual Violet on Consoles Versus Computers
Report: A Royal Navy helicopter simulator
Dec. 6, 1995, midnight
S4E13 - Motion Capture Animation
Main Review: Extreme Games (PS)
Features: A look at Card Studio and Animated Greetings packages; Motion Capture Animation; Virtual Violet on her top 10 games of 1995; The best places to buy a console this Christmas
Report: Tokyo’s National Games Day
Dec. 13, 1993, midnight
S4E14 - New Games for 1996
Main Review: Yoshi’s Island (SNES)
Features: The best things to do with a computer; A look at games coming out in 1996; Using the Atari ST as a music computer; The highs and lows of 1995; A look at Juggling Master package; The Shamen sing Heel the Separation
Jan. 2, 1996, midnight