S2E1 - Mystery at the Old Mine
Bananaman gets into a sticky situation deep underground...
Oct. 4, 1984, midnight
S2E2 - Lost Tribe of the Tapiocas
Bananaman drops in on the mysterious jungles of the Banana Republic.
Oct. 11, 1984, midnight
S2E3 - Trouble at the Mill
Stupid, but well-meaning and super-strong superhero, Bananaman gets his strength from eating bananas.
Oct. 18, 1984, midnight
S2E4 - The Web of Evil
Bananaman comes face to face with Doctor Gloom's latest creation!
Oct. 25, 1984, midnight
S2E5 - The Mummy's Curse
General Blight has a plan to steal some priceless antiques...can Bananaman stop him?
Nov. 1, 1984, midnight
S2E6 - The Night Patrol
Bananaman is patrolling for those devious villains, the Heavy Mob!
Nov. 8, 1984, midnight
S2E7 - Fog of Fear
Weatherman is back, and Bananaman hasn't the foggiest!
Nov. 15, 1984, midnight
S2E8 - A Tank Full of Trouble
There's been a hijacking - can Bananaman track down the culprit?
Nov. 22, 1984, midnight
S2E9 - Double Trouble
Dr Gloom has invented a cloning machine, and it's up to Bananaman to stop it!
Nov. 29, 1984, midnight
S2E10 - The Last Banana
There's a problem at the banana plantations, and that's bad news for the Man of Peel!
Dec. 5, 1984, midnight
S2E11 - Intergalactic Olympics
Bananaman travels to the Planet Nerk to compete in King Zorg's Olympics!
Dec. 12, 1984, midnight
S2E12 - The Final Orbit
The Nerks have another plan to attack Earth - can Bananaman stop them?
Dec. 19, 1984, midnight